Devil Maker: Tokyo Wiki
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Options are a card factor that increase the devil's capabilities, making every copy unique in its own way. Lower rank cards are much more likely to obtain weak options, while higher rank cards may get the strongest ones. There are several observations to take into account when it comes to options:

  • Common devils have no options, except for Rank 6 and Rank 7 cards.
  • Rank 6 non Unique devils have 2 fixed options, and won't change regardless of their rarity or Option Recontract. Search for the card to know them.
  • Uncommon Cards may obtain up to 2 options (Rank 7 Uncommon have 3 options). Rare cards from 3 up to 4 (Rank 7 Rare cards always have 4 options).
  • Unique cards may obtain from 1 up to 4 options.
  • Hell Bosses have one fixed option each. Search for the card to know which.
  • Evolving a devil resets its options. This means the card will get new ones.
  • The higher the rarity, the stronger the options.


Option Recontract[]

Option Recontracts can be done through the Upgrade menu on the Recontract page, allowing you to change only the random Options of any Uncommon or Rare devil card (this means the fixed options of a card are not affected). This will Recontract all of a card's random Options. The number of Options can decrease for cards under Rank 5.

  • Note: You cannot Recontract Options on Common or Unique cards
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There are 2 Ways to Recontract:

  • Using Option Points: You can obtain Option Points in the new dungeon Closed City.
    • Closed City has 4 Zones separated by difficulty and the amount of obtainable points.
    • Limited to 2 times each day.
  • Using Gold: You can use Gold for Option Recontracts.
    • Limited to 5 times each day.

Regular Option List[]


Rarity Type Effect
Common Passive AP increased 250
Common Passive AP increased 500
Uncommon Passive AP increased 750
Rare Passive AP increased 1000
Rare Passive AP increased 1250
Unique Passive AP increased 1500
Common Passive AP increased 5%
Common Passive AP increased 8%
Uncommon Passive AP increased 11%
Rare Passive AP increased 14%
Rare Passive AP increased 17%
Unique Passive AP increased 20%
Common Passive HP increased 500
Common Passive HP increased 1000
Uncommon Passive HP increased 1500
Rare Passive HP increased 2000
Rare Passive HP increased 2500
Unique Passive HP increased 3000
Common Passive HP increased 5%
Common Passive HP increased 10%
Uncommon Passive HP increased 15%
Rare Passive HP increased 20%
Rare Passive HP increased 25%
Unique Passive HP increased 30%
Common Passive DP increased 200
Common Passive DP increased 400
Uncommon Passive DP increased 600
Rare Passive DP increased 800
Rare Passive DP increased 1000
Unique Passive DP increased 1200
Common Passive Critical increased 2%
Common Passive Critical increased 4%
Uncommon Passive Critical increased 6%
Rare Passive Critical increased 8%
Rare Passive Critical increased 10%
Unique Passive Critical increased 14%
Common Passive Critical damage increased 10%
Common Passive Critical damage increased 15%
Uncommon Passive Critical damage increased 20%
Rare Passive Critical damage increased 25%
Rare Passive Critical damage increased 30%
Unique Passive Critical damage increased 35%
Common Passive Skill activation increased 1%
Common Passive Skill activation increased 2%
Uncommon Passive Skill activation increased 3%
Rare Passive Skill activation increased 4%
Rare Passive Skill activation increased 5%
Unique Passive Skill activation increased 6%
Common Active Damage increased to opponent of a higher rank 10%
Common Active [5% chance] Opponent's defense option ignore
Common Active [6% chance] Opponent's defense option ignore
Uncommon Active [7% chance] Opponent's defense option ignore
Rare Active [8% chance] Opponent's defense option ignore
Rare Active [10% chance] Opponent's defense option ignore
Unique Active [10% chance] Opponent's defense option ignore
Common Active Skill damage increased 10%
Common Active Skill damage increased 12%
Uncommon Active Skill damage increased 14%
Rare Active Skill damage increased 16%
Rare Active Skill damage increased 18%
Unique Active [10% chance] Normal attack damage increased 12%
Common Active [10% chance] Normal attack damage increased 14%
Uncommon Active [10% chance] Normal attack damage increased 16%
Rare Active [10% chance] Normal attack damage increased 18%
Rare Active [10% chance] Normal attack damage increased 20%
Unique Active Opponent's DP 200 ignore
Common Active Opponent's DP 400 ignore
Uncommon Active Opponent's DP 600 ignore
Rare Active Opponent's DP 800 ignore
Rare Active Opponent's DP 1000 ignore
Rare? Active Ignore opponent's DP 1200
Common Active [10% chance] Opponent's DP 20% ignore
Common Active [10% chance] Opponent's DP 40% ignore
Uncommon Active [10% chance] Opponent's DP 60% ignore
Rare Active [10% chance] Opponent's DP 80% ignore
Rare Active [10% chance] Opponent's DP 100% ignore
Unique Active Damage to otherworldly attribute increased 30%
Unique Active Damage to celestial attribute increased 30%
Unique Active Damage to underworld attribute increased 30%
Unique Active Damage increased 10% when opponent's AP is lower
Unique Active Damage increased 10% when opponent's AP is higher
Common Active Damage increased 500 to opponent of a higher rank
Rare Active Damage increased 500 to opponent of a lower rank
Unique Active Damage increased 500 to opponent of the same rank
Unique Active Damage increased 10% when health is below 50%
Unique Active Damage increased 20% when health is below 15%
Unique Active Damage to otherworldly attribute increased 500
Unique Active Damage to celestial attribute increased 500
Unique Active Damage to underworld attribute increased 500
Unique Active Damage increased 10% to opponent's UNIQUE or RARE card
Unique Active Damage increased 500 to opponent's UNIQUE or RARE card
Unique Active Damage increased 10% to opponent's UNCOMMON or COMMON card
Unique Active Damage increased 500 to opponent's UNCOMMON or COMMON card
Common Reaction Damage reduced 20% from an opponent of a higher rank
Common Reaction [10% chance] Opponent's normal attack ignore
Unique Reaction [11% chance] Opponent's normal attack ignore
Uncommon Reaction [12% chance] Opponent's normal attack ignore
Rare Reaction [13% chance] Opponent's normal attack ignore
Rare Reaction [15% chance] Opponent's normal attack ignore
Common Reaction [10% chance] Opponent's skill attack ignore
Unique Reaction [11% chance] Opponent's skill attack ignore
Uncommon Reaction [12% chance] Opponent's skill attack ignore
Rare Reaction [13% chance] Opponent's skill attack ignore
Unique Reaction [15% chance] Opponent's skill attack ignore
Common Reaction Opponent's damage reduced 10%
Common Reaction Opponent's damage reduced 11%
Uncommon Reaction Opponent's damage reduced 12%
Rare Reaction Opponent's damage reduced 13%
Unique Reaction Opponent's damage reduced 15%
Common Reaction Opponent's normal attack damage reflected 10%
Common Reaction Opponent's normal attack damage reflected 12%
Uncommon Reaction Opponent's normal attack damage reflected 14%
Rare Reaction Opponent's normal attack damage reflected 16%
Rare Reaction Opponent's normal attack damage reflected 20%
Common Reaction Opponent's skill attack damage reflected 10%
Common Reaction Opponent's skill attack damage reflected 12%
Uncommon Reaction Opponent's skill attack damage reflected 14%
Rare Reaction Opponent's skill attack damage reflected 16%
Rare Reaction Opponent's skill attack damage reflected 20%
Common Reaction Opponent's normal attack damage reduced 10%
Common Reaction Opponent's normal attack damage reduced 12%
Uncommon Reaction Opponent's normal attack damage reduced 14%
Rare Reaction Opponent's normal attack damage reduced 16%
Rare Reaction Opponent's normal attack damage reduced 20%
Common Reaction Opponent's skill attack damage reduced 10%
Common Reaction Opponent's skill attack damage reduced 12%
Uncommon Reaction Opponent's skill attack damage reduced 14%
Rare Reaction Opponent's skill attack damage reduced 16%
Rare Reaction Opponent's skill attack damage reduced 20%
Common Reaction Opponent's AP reduced 2% on attack
Common Reaction Opponent's AP reduced 4% on attack
Uncommon Reaction Opponent's AP reduced 6% on attack
Rare Reaction Opponent's AP reduced 8% on attack
Rare Reaction Opponent's AP reduced 10% on attack
Rare Reaction Opponent's AP reduced 12% on attack
Common Reaction Opponent's DP reduced 5% on normal attack
Common Reaction Opponent's DP reduced 7% on normal attack
Uncommon Reaction Opponent's DP reduced 9% on normal attack
Rare Reaction Opponent's DP reduced 11% on normal attack
Rare Reaction Opponent's DP reduced 15% on normal attack
Common Reaction Opponent's DP reduced 5% on skill attack
Common Reaction Opponent's DP reduced 7% on skill attack
Uncommon Reaction Opponent's DP reduced 9% on skill attack
Rare Reaction Opponent's DP reduced 11% on skill attack
Rare Reaction Opponent's DP reduced 15% on skill attack
Uncommon Reaction Opponent's DP reduced 10% when attacked
Common Reaction AP increased 5% when attacked
Common Reaction AP increased 7% when attacked
Uncommon Reaction AP increased 9% when attacked
Rare Reaction AP increased 11% when attacked
Rare Reaction AP increased 15% when attacked
Common Reaction [10% chance] Damage reflected 50%
Common Reaction [10% chance] Damage reflected 60%
Uncommon Reaction [10% chance] Damage reflected 70%
Rare Reaction [10% chance] Damage reflected 80%
Rare Reaction [10% chance] Damage reflected 90%
Unique Reaction Highly rated opponents than myself when I got to the AP 20% increase in damage
Unique Reaction Damage from otherwordly attribute reduced 30%
Unique Reaction Damage from celestial attribute reduced 30%
Unique Reaction Damage from underworld attribute reduced 30%
Unique Reaction
Unique Reaction Same rank reduced 30% damage
Unique Reaction HP recovered 500 when attacked by opponent of the same rank
Unique Reaction [2% chance] All attacks ignore the relative
Rare Reaction Damage reflected 10% to all enemies when HP is less than 50%
Unique Reaction Damage reduced 30% from opponent's Unique and RARE cards
Unique Reaction Damage reduced 30% from opponent's UNCOMMON and COMMON cards
Unique Reaction Damage reduced 30% if opponent's AP is higher
Unique Reaction Damage reduced 30% if opponent's AP is lower
Unique Reaction HP recovered 500 when attacked by otherworldly attribute
Unique Reaction HP recovered 500 when attacked by celestial attribute
Unique Reaction HP recovered 500 when attacked by underworld attribute
Rare Reaction Opponent's otherworldly attribute damage reflected 30%
Rare Reaction Opponent's celestial attribute damage reflected 30%
Rare Reaction Opponent's underworld attribute damage reflected 30%
Rare Reaction Damage reflected 20% to all enemies when HP is less than 15%
Unique Reaction AP increased 3% to party when attacked
Unique Reaction AP increased 5% to party when attacked
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